Each world has a map screen where you can travel to the different levels. The main campaign contains multiple words with their own set of levels. Combining abilities will be required to solve some puzzles. Some can combine together to create one-shot attacks. Each friend or character has their own move set and abilities and some abilities can be combined with elemental powers like fire, ice, water, electric, and air. Kirby can swap out friends if needed and unfriend certain ones if necessary. The game does support up to four players and anyone can jump in and take over a friend. Kirby can throw hearts on certain enemies and they will become friends or star allies who will follow Kirby and assist him on his journey. He can also obtain abilities from Copy Pedestals. As expected, he can copy abilities by sucking in foes and absorbing their powers. Kirby can walk, sprint, jump, slide, swim, fly, block, dodge, and air dodge. There is no voice acting, the story isn’t bad, and the gameplay is classic Kirby. Kirby is unaffected and he gathers friends, or star allies, to defeat the evil. The dark hearts possessed the inhabitants, turning them evil. The story goes that the Jambastions were trying to summon their lord and in the process, they released all the dark hearts on Popstar. The game has received numerous updates since it released and all the DLC is free. Developed by HAL Laboratory and published by Nintendo, Kirby Star Allies was released for Switch in March, 2018. I acquired it recently and I’m glad I did because I was able to enjoy all of the DLC at once. Jeremy got it day one and kept hounding me to get it but I was occupied with other games at the time. Our goal is to play and review most if not all Kirby games and I was really looking forward to playing Star Allies.
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